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Salt Valley Tally: Duel Beasts

The winners have been announced!

Duel Beasts

By Bryan Livingston

  • 74 votes

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What are you going to do?

Duel Beasts is a monster collecting, training and fighting game. Collect the 100 beasts and fight them in epic 5 vs 5 battles. Each beast belongs to two different classes of monsters that each have their own strengths and weaknesses, allowing for an amazing diversity of different combos and strategies to be discovered.


As an extra bonus we are going to give our supporters here early access to the game, so you can be among the very first to play it.






 

 

 

 

Enter your company's name as registered with the state of Utah.

Livingston Technologies Inc.

 

Please enter your company's URL (optional).

http://duelbeasts.com

 

Explain, in non-confidential terms, why your technology / business concept is incredible.

Our technology will allow us to have our game first available to be played within the browser, and then maybe installed on Windows or a Mac, running on iOS and Android or even installed via the new Windows 8 app store. We want to make it available everywhere so you can get a game going with your friends no matter where you are.

 

Describe, in detail, why voters should back this project.

Pokemon came out about when I was a senior in high school, and though I played a bit with my younger brother it was the butt of most high school jokes. Yes we could sing the theme song (I still can if you are ever want to hear it), yes we were dragged to see the Pokemon Movie in the theaters with our kid brothers (I didn't cry... much), yes we played Pokemon Monolopoly at nasium during Holiday breaks (still my favorite adaptation of Monolpoly) but Pokemon was just down right uncool.

Well I got older and Pokemon didn't go away, in fact its user base grew and a strange phenomena happened, it became nostalgic for many of the younger generation much like Castlevania, Metroid, and the like are nostolgic for me. I meet 22 year olds who openly love Pokemon because it is old school. Pokemon is now cool... how the heck did that happen?

So Pokemon is cool, great. But I remember being in High School and giving the game the benefit of the doubt, and cool factor aside the mechanics still stunk on ice. I always liked the premise of Pokemon, collect, train, and show prowess on the battle field, but the further you get into the game the more you realize how broken the mechanics are. Evolution really doesn't mean anything game wise (except in a few cases). Skill overlap is unruly, and strategic choice is almost all but absent from the game. Pokemon is nothing more than a grind fest when all is said and done.

I would sit down and play Pokemon Stadium with my brother and we would set the levels of our Pokemon to 100. And I started to notice that a level 100 pickachu was just as powerful as a level 100 Richu( is that the upgraded form of pickachu?) Evolution didn't matter, most skills you got at level 1 could scale just as well as others, and 50% of all the skills were usless. I'm looking at your harden. Most battles lasted 3 hits and then our pokemon would die, so you better not waste a skill like growl because, well, it just sucked.

So for a very very long time I have wanted to see a game that takes some of the good intentions of Pokemon and improve upon them. I have had many ideas and hopes for such a game, but have never seen them come about.

Well, I am no longer in High School, I have quite a bit of expertise and experience under my belt in graphics/game design. And by thunder (don't know what that means) I am going to make a game that I would have loved to play, and I can still play with my kid brother... who ironically now stand one foot taller than me and is 21...

I am not trying to make a Pokemon remake/tribute game. In fact besides enslaved animals dueling for the ... enjoyment... of their masters, Duel Beasts will not try to be a Pokemon game. I have taken away all the grinding of Pokemon, all the useless decisions, and the lack of consequences and have designed a game that will be strategic, quick to pick up and put down, and hopefully require more activity between the ears.

So in short, was Duel Beasts inspired by Pokemon? Yes but not as many will assume. It is inspired by the shortfalls of Pokemon and not by my love for the grinding nature of a foregone age... that... is... still in full swing. ;)

-- Porter


As an extra bonus we are going to give our supporters here early access to the game, so you can be among the very first to play it.




 



 

Describe why you feel your team is capable of achieving your vision.

We're two very talented people with lots of relevant experience.

 

If you win a cash prize, what will you do with the money? false

Invest it in graphics and sound assets. We hope to hire a local student or two part time to help us out. None of the prize money will be used to compensate ourselves.

 

Primary Contact

 

  • Bryan Livingston

 

 

Team Members

 

  • Porter Nielsen

    Designer, Artist

    Educated at Brigham Young Universtiy with a Bachelor of Science in Math Education, Porter Nielsen began freelancing as an artist during his summer vacations; because it sure beat the socks off of trying to teach teenagers how to drive.Porter's favorite medium is 3d, and uses Blender, Zbrush, Topogun, Photoshop, Illustrator, and several other programs in his workflow. He also is very talented in 2d art, and employs Corel Painter, Photoshop, Illustrator, and other programs in this work flow.

    Porter was the lead artist for an online virtual book called Story Playground, does video training for Blender, Illustrated a published board game called Fill the Barn,designs board games as a hobby, and is a father of three perfect girls who thank goodness are still young enough to think him cool.

  • Bryan Livingston

    Developer

    UVU alumni Bryan Livingston has been running Cool Text since 1998. Cool Text provides free custom graphics to millions of visitors every month. The web site generates over 700,000 images per day.

    Bryan also runs a profitable risk like web game at Global Combat and built a silverlight RPG game called Smote.

    Bryan lives in Cedar Hills with wife Amy and their three kids.